
DYING LIGHT 2 MAP UPDATE
While the dark castle only suggests a possible new location, considering that Techland promises five years of content, it appears that the castle could become a new location for players to explore as part of a full DLC or smaller update to Dying Light 2. The castle seems to be more detailed than most background buildings in the area, and looks to be a unique piece of architecture, making it a tantalizing possibility for a change of pace and scenery for any new content. The map, which is four times bigger than the original game, is broken into several distinct regions and each has its own landmarks and locations. How many areas do get covered with dust when you finish the story comments sorted by Best Top New Controversial Q&A Add a Comment.


Increases zombie / AI density around the map. The game is set in Villedor (The City) a massive urban open world city located somewhere in Europe that players can explore freely. (Dying Light 2) I have postponed finishing the story because I know that some areas of the map get covered in dust when you finish the game. Related: Why Kyle Crane Isn't In Dying Light 2Ī set of photos posted by Redditor Jpiko01 reveal the castle's location is tucked in the corner of the map, so players looking to catch a glimpse would need to climb higher. Increases level of detail / draw distance for trees, shadows and other objects. While the zombie apocalypse themes are none too subtle, the game could make some different thematic horror choices in future DLC, and a creepy castle would make for a perfect Gothic spinoff from the standard zombie-slaying action. Developed and published by Techland, Dying Light 2 is set after a virus has wiped out the rest of humanity, turning those infected into abominations.
