

Mechanics over candy as I like to put it (additionally the art style used with the map in the game is made to fit the era). I have not once fallen to a rebellion unless it was a willing event to change my government.Įdit: I would also like to say if people hate the graphics of a Grand Strategy game they are playing for the wrong reasons. Lastly the rebellion issue can easily be dealt with using forts and armies. The main purpose of Victoria 2 is political mastery and if you manage that the rest comes rather easily. The focus of the game is not military or expansion. The restricted colonization system also reflects this era. The infamy system is one of the best parts of V2 coupled by the Crisis system because it reflects the time period rather well. While it is unfortunate some features from V1 are missing V2 works fine without them.
Victoria 3 paradox forums how to#
I know how to change governments by orchestrating my own revolutions over time through decision making. Once you learn how to play it it is very smooth. In all honesty I think this is the best game paradox ever made (with HOD and AHD). #Edit I also hope they don't sell it to us in tiny pieces like their trend has been lately. I might not care for DLC, but Vicky 3 will indeed be worth it. And Paradox has the experience, technology and funding to get by all of that now.Īfter HoI4, I say we all get our wallets ready and wait in anticipation for the greatest strategy game ever made. The problem is how much needs to go into it.
Victoria 3 paradox forums mods#
Yes, Vicky2 sort of sucked because of the kinks it had, but mods seemed to fix it up a bit, but there is NO WAY Paradox will ignore the great colonial-war-'Mericaperialism-era, not at all. Since Art of War came out, and HoI4 is on it's way out, I've been pretty sure that it's all leading up to the big one. The most important thing Never release an unfixable game, and release more with DLC so it doesn't look like it's just a paid patch. 1836-1935 was one of the most exciting times in global history, and Paradox Interactive has learned more than ever from CK2 and EUIV.
Victoria 3 paradox forums Patch#
If you're familiar with Paradox's other grand strategy games, you'll know what you're getting into here they're games of dizzying depth and complexity which also usually have some rather amusing patch notes.Let's face it. The Victoria games task players with creating and managing a 19th-century state players must engage in diplomacy with friends and rivals, oversee economic and military development, and progress along the tech tree. Victoria is one of Paradox's major grand strategy franchises alongside Europa Universalis, Hearts of Iron, and Crusader Kings. What is Victoria and why should you be excited about a new game? Despite speculation that the project might be Europa Universalis V, it seems Anward's been toiling away at a new entry in the 19th-century empire-builder. It would make sense if that project was Victoria 3. Back in April, Paradox advertised for an experienced designer to work on an "unannounced project" that would require experience in "4X and grand strategy games".

This would gel with Martin Anward's current Twitter bio, in which the Paradox exec says he's "working on a secret project".
