

But can a person with his past gain the trust of the same people he fought against? And who can he trust to help him? With his new acquaintances' backing, Kian now has an opportunity to get to the bottom of the conspiracy that seems to fester within the Azadi leadership in Marcuria. In Arcadia, Kian Alvane is saved from a summary execution as the Marcurian resistance, seeking to recruit him, springs him from prison. Though she manages to carve out quite comfortable niche for herself, she finds herself increasingly caught up in shady events surrounding Europolis' upcoming parliament elections, and she has a nagging feeling that is something she really ought to remember. In effort to pick up the pieces and begin again, she moves to the dystopian megacity Europolis.

Upon waking, however, Zoë discovers that she suffers from partial amnesia. But the realm's mysterious caretaker, "the Vagabond", informs her that she must wake up to face a threat outside of Storytime that threatens all of existence. Meanwhile, following the events of the previous game, Zoë Castillo lies in a coma, with her consciousness trapped in the realm of "Storytime". The Dreamer Console that allows people to experience lucid dreams has been released to the public, and is a great success as many find themselves addicted to the new technology, which also seems to have some rather sinister side-effects that might not be entirely unintentional. The story takes place in 2220, picking up soon after the events of Dreamfall. While Tørnquist has stated that he one day hopes to release Home in some form, he also said that the project isn't happening for " a long, long time, if at all. Had it reached $2M, the devs would have greenlit the pre-production of The Longest Journey Home (essentially, The Longest Journey 2 with April in the lead role, which is a conclusion of her story).
